dds2 extension again, and Paint.Net will now Load it. dds and it will work fineīut also note, if you try to load up say a BC7 texture into Paint.Net, rename it to have a. Note, when Paint.Net saves the dds file, it will give it a file extension of. If the image you load is Lossless format, and you dont do any editing in Paint.Net, just save it out as whatever dds format you need and the whole procedure is as good as if you used Photoshop to edit and export your dds texture. Now you can save textures and generate mipmaps in all the new Intel Texture Works formats, from Paint.Net. Seriously, when you go to Paint.Net "Save As.", use the drop down menu to select DDS2 Now please do not laugh, Paint.Net now supports all the new DDS formats if you use this plugin Save your texture image out as a lossless format ( say. So what to use to export those BC7 Linear fine textures in the meantime ? Sadly at this time its on the developers to-do list, so could be a while. Intel Texture Works plugin for all the new DDS texture formats. Plugins : They are coming, a few are supported already but the main one we are interested in is. Īnd check this getting started video out, it has some features that are frankly amazing It was only available for Mac, but now is available for Windows, and its superb - Dont just take my word for it, here are some reviews. Step asside Adobe and make way for :Īffinity Photo, currently just shy of 50 of your english pounds. I am no longer keeping Adobe Photoshop and its damned subscription going. Serif Affinity Photo - No need for Photoshop.
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